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Primal Arena
Game Description
In a fantasy insect realm, a slave is thrown into a gladiator arena and given the chance to fight for its freedom.
Roles
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Visual Designer
Primal Arena was developed as part of the DADIU course of 2019. The focus was to develop a game for a mobile platform.
I worked as a visual designer, creating concepts for environments and characters and working on UI elements. I assisted with 3d art, focusing on environmental assets and designing the Hub area of the game. I would assist with overseeing technical supervision between the art direction and the 3D artists with regards for how to achieve the visual look that had been conceptualized.
Release
Dec 06, 2019
Platforms
Android
Links
DADIU
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