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Profile

I am a Copenhagen-based artist working in the games industry. I possess multiple years of experience and a broad understanding of the pipeline of creating a games, from the conceptual stages to final product.

As a professional I have worked with various aspects of game development. For visuals I am a generalist with experience in conceptualization, 2D art, 3D modelling, rigging, animation, lighting and level design. Aside from visuals I have done game design and game prototypes.

I have multiple years of experience working as an art lead, with the responsibility of delegating work and providing direction for artists. I have managed people from various lines of work, including 2D and 3D artists, animators and technical artists. I have been responsible for mentoring interns and onboarding new artists onto our teams, and have taken an active role in finding new talent fit for our teams.

Work Experience

FlatPonies​

Artist (Jul 2020 - present)

Art Director​  (Jan 2021 - present)

DESYNC STUDIOS

Artist (Jan 2017 - 2020)

Internship (Aug 2016 - Jan 2017)

VR UNICORNS

Artist (Jun 2018 - Oct 2018)

Education

DADIU

Visual Designer

2019

THE ROYAL DANISH ACADEMY OF FINE ARTS, SCHOOL OF ARCHITECTURE, DESIGN AND CONSERVATION

Masters - Game Design

2018 - 2020

THE ROYAL DANISH ACADEMY OF FINE ARTS, SCHOOL OF ARCHITECTURE, DESIGN AND CONSERVATION

Bachelor - Game Design

2015 - 2018

Skills

Software

  • Blender

  • Unity

  • Substance Designer

  • Substance Painter

  • Photoshop

  • Illustrator

Languages

  • Danish (native)

  • English (fluent)

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