
Profile
I am a Copenhagen-based artist working in the games industry. I possess multiple years of experience and a broad understanding of the pipeline of creating a games, from the conceptual stages to final product.
As a professional I have worked with various aspects of game development. For visuals I am a generalist with experience in conceptualization, 2D art, 3D modelling, rigging, animation, lighting and level design. Aside from visuals I have done game design and game prototypes.
I have multiple years of experience working as an art lead, with the responsibility of delegating work and providing direction for artists. I have managed people from various lines of work, including 2D and 3D artists, animators and technical artists. I have been responsible for mentoring interns and onboarding new artists onto our teams, and have taken an active role in finding new talent fit for our teams.
Work Experience


FlatPonies
Artist (Jul 2020 - present)
Art Director (Jan 2021 - present)
DESYNC STUDIOS
Artist (Jan 2017 - 2020)
Internship (Aug 2016 - Jan 2017)
VR UNICORNS
Artist (Jun 2018 - Oct 2018)

Education


DADIU
Visual Designer
2019
THE ROYAL DANISH ACADEMY OF FINE ARTS, SCHOOL OF ARCHITECTURE, DESIGN AND CONSERVATION
Masters - Game Design
2018 - 2020
THE ROYAL DANISH ACADEMY OF FINE ARTS, SCHOOL OF ARCHITECTURE, DESIGN AND CONSERVATION
Bachelor - Game Design
2015 - 2018
Skills
Software
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Blender
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Unity
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Substance Designer
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Substance Painter
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Photoshop
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Illustrator
Languages
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Danish (native)
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English (fluent)